GUGLIELMI, Emanuela
GUGLIELMI, Emanuela
DIPARTIMENTO DI BIOSCIENZE E TERRITORIO
Analyzing gameplay videos to support video game developers: from issue detection to game sessions reproduction
2025-01-31 Guglielmi, Emanuela
Automatic Identification of Game Stuttering via Gameplay Videos Analysis
2025-01-01 Guglielmi, E.; Bavota, G.; Oliveto, R.; Scalabrino, S.
Continuous Quality Improvement of AI-based Systems: the QualAI Project
2024-01-01 Novielli, N.; Oliveto, R.; Palomba, F.; Calefato, F.; Colavito, G.; De Martino, V.; Della Porta, A.; Giordano, G.; Guglielmi, E.; Lanubile, F.; Quaranta, L.; Recupito, G.; Scalabrino, S.; Spina, A.; Vitale, A.
Enhancing Emotional Well-Being Through Virtual Reality: The 2ViTA-B Cognitive System
2026-01-01 Balletti, N.; Cascitelli, A.; Gabrieli, P.; Guglielmi, E.; Lazich, A.; Marcilli, G.; Notarantonio, M.; Oliveto, R.; Scognamiglio, D.
Enhancing Just-In-Time Defect Prediction Models with Developer-Centric Features
2025-01-01 Guglielmi, E.; D'Aguanno, A.; Oliveto, R.; Scalabrino, S.
Help Them Understand: Testing and Improving Voice User Interfaces
2024-01-01 Guglielmi, E.; Rosa, G.; Scalabrino, S.; Bavota, G.; Oliveto, R.
Is it Really Fun? Detecting Low Engagement Events in Video Games
2025-01-01 Guglielmi, E.; Bavota, G.; Novielli, N.; Oliveto, R.; Scalabrino, S.
Mining and measuring the impact of change patterns for improving the size and build time of docker images
2025-01-01 Rosa, G.; Guglielmi, E.; Iannone, M.; Scalabrino, S.; Oliveto, R.
More Code, Less Understanding? On the Impact of AI Assistants on Developers’ Productivity and Code Ownership
2026-01-01 Martin-Lopez, A.; Tufano, R.; Guglielmi, E.; Sanchez, A. B.; Sanz, A. L.; Scalabrino, S.; Oliveto, R.; Segura, S.; Bavota, G.
Nova Tellus: Integrating Blockchain and AI for Advanced Agricultural Management
2026-01-01 Bonavita, N.; Di Florio, C.; Esposito, V.; Guglielmi, E.; Oliveto, R.; Pareschi, R.; Salzano, F.; Scalabrino, S.
On the Robustness of Code Generation Techniques: An Empirical Study on GitHub Copilot
2023-01-01 Mastropaolo, Antonio; Pascarella, Luca; Guglielmi, Emanuela; Ciniselli, Matteo; Scalabrino, Simone; Oliveto, Rocco; Bavota, Gabriele
Personalized Code Readability Assessment: Are We There Yet?
2025-01-01 Vitale, A.; Guglielmi, E.; Oliveto, R.; Scalabrino, S.
QualAI: Continuous Quality Improvement of AI-based Systems
2024-01-01 Novielli, N.; Oliveto, R.; Palomba, F.; Calefato, F.; Colavito, G.; De Martino, V.; Porta, A. D.; Giordano, G.; Guglielmi, E.; Lanubile, F.; Quaranta, L.; Recupito, G.; Scalabrino, S.; Spina, A.; Vitale, A.
Sorry, i don't Understand: Improving Voice User Interface Testing
2022-01-01 Guglielmi, E.; Rosa, G.; Scalabrino, S.; Bavota, G.; Oliveto, R.
Using gameplay videos for detecting issues in video games
2023-01-01 Guglielmi, Emanuela; Scalabrino, Simone; Bavota, Gabriele; Oliveto, Rocco
| Titolo | Data di pubblicazione | Autore(i) | File |
|---|---|---|---|
| Analyzing gameplay videos to support video game developers: from issue detection to game sessions reproduction | 31-gen-2025 | Guglielmi, Emanuela | |
| Automatic Identification of Game Stuttering via Gameplay Videos Analysis | 1-gen-2025 | Guglielmi, E.; Bavota, G.; Oliveto, R.; Scalabrino, S. | |
| Continuous Quality Improvement of AI-based Systems: the QualAI Project | 1-gen-2024 | Novielli, N.; Oliveto, R.; Palomba, F.; Calefato, F.; Colavito, G.; De Martino, V.; Della Porta, A.; Giordano, G.; Guglielmi, E.; Lanubile, F.; Quaranta, L.; Recupito, G.; Scalabrino, S.; Spina, A.; Vitale, A. | |
| Enhancing Emotional Well-Being Through Virtual Reality: The 2ViTA-B Cognitive System | 1-gen-2026 | Balletti, N.; Cascitelli, A.; Gabrieli, P.; Guglielmi, E.; Lazich, A.; Marcilli, G.; Notarantonio, M.; Oliveto, R.; Scognamiglio, D. | |
| Enhancing Just-In-Time Defect Prediction Models with Developer-Centric Features | 1-gen-2025 | Guglielmi, E.; D'Aguanno, A.; Oliveto, R.; Scalabrino, S. | |
| Help Them Understand: Testing and Improving Voice User Interfaces | 1-gen-2024 | Guglielmi, E.; Rosa, G.; Scalabrino, S.; Bavota, G.; Oliveto, R. | |
| Is it Really Fun? Detecting Low Engagement Events in Video Games | 1-gen-2025 | Guglielmi, E.; Bavota, G.; Novielli, N.; Oliveto, R.; Scalabrino, S. | |
| Mining and measuring the impact of change patterns for improving the size and build time of docker images | 1-gen-2025 | Rosa, G.; Guglielmi, E.; Iannone, M.; Scalabrino, S.; Oliveto, R. | |
| More Code, Less Understanding? On the Impact of AI Assistants on Developers’ Productivity and Code Ownership | 1-gen-2026 | Martin-Lopez, A.; Tufano, R.; Guglielmi, E.; Sanchez, A. B.; Sanz, A. L.; Scalabrino, S.; Oliveto, R.; Segura, S.; Bavota, G. | |
| Nova Tellus: Integrating Blockchain and AI for Advanced Agricultural Management | 1-gen-2026 | Bonavita, N.; Di Florio, C.; Esposito, V.; Guglielmi, E.; Oliveto, R.; Pareschi, R.; Salzano, F.; Scalabrino, S. | |
| On the Robustness of Code Generation Techniques: An Empirical Study on GitHub Copilot | 1-gen-2023 | Mastropaolo, Antonio; Pascarella, Luca; Guglielmi, Emanuela; Ciniselli, Matteo; Scalabrino, Simone; Oliveto, Rocco; Bavota, Gabriele | |
| Personalized Code Readability Assessment: Are We There Yet? | 1-gen-2025 | Vitale, A.; Guglielmi, E.; Oliveto, R.; Scalabrino, S. | |
| QualAI: Continuous Quality Improvement of AI-based Systems | 1-gen-2024 | Novielli, N.; Oliveto, R.; Palomba, F.; Calefato, F.; Colavito, G.; De Martino, V.; Porta, A. D.; Giordano, G.; Guglielmi, E.; Lanubile, F.; Quaranta, L.; Recupito, G.; Scalabrino, S.; Spina, A.; Vitale, A. | |
| Sorry, i don't Understand: Improving Voice User Interface Testing | 1-gen-2022 | Guglielmi, E.; Rosa, G.; Scalabrino, S.; Bavota, G.; Oliveto, R. | |
| Using gameplay videos for detecting issues in video games | 1-gen-2023 | Guglielmi, Emanuela; Scalabrino, Simone; Bavota, Gabriele; Oliveto, Rocco |